Archetype's Exodus: The Ultimate Guide for the Dedicated Futurism Fanatic.

For a specific breed of science-fiction devotee, the revelation of Exodus stood as the most significant news from a recent gaming awards ceremony. It's worth noting, those very fans might not have grasped its full importance during the initial showcase.

Exodus, the first project from a new studio filled with former talent from a legendary RPG developer, was first teased a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a fast-paced trailer. Ahead of this showcase, the studio's leadership discussed some of the real scientific theories that form the foundation for the game's universe: time dilation, human augmentation, and interstellar colonization. These are all appropriately complex ideas, which are particularly tough to express in a brief, showy trailer.

“I wish some of those intriguing and new ideas were highlighted in the trailer. All I saw was ‘standard man in space,’” wrote one commenter. Another responded, “The vibe I got was ‘we have a well-known space opera RPG at home.’” Responses in community spaces were equally varied.

The trailer's approach undoubtedly is understandable from a commercial standpoint. When striving to stand out during a hours-long barrage of game announcements, what sells better: A team contemplating the intricacies of Einsteinian physics? Or massive robots combusting while more war machines emit lasers from their armor? However, in choosing loud action, the developers neglected to include the more nuanced details that make Exodus one of the more promising hard sci-fi games on the horizon. Let's delve deeper.


The Celestial Conundrum

Does Exodus contain aliens? Yes. The answer is nuanced. Look at that scene near the beginning of the trailer, depicting a humanoid with gray-blue skin and cybernetic components fused into their flesh. That was certainly an alien, yes? The truth hinges on your interpretation regarding one of the game's core philosophical questions: If you applied Ship of Theseus reasoning to the human genome, is what is left still a human being?

“We want the Celestials... for a player that isn't invest considerable amounts of time into absorbing the IP, to still grasp the basic premise that they're advanced humans, recognize that they’re an antagonist you have to deal with... But also, importantly, make sure it's engaging and that they're cool and that they function effectively to challenge,” explained the studio's lead executive.

Grasping how these otherworldly beings aren't technically aliens requires understanding enormous expanses of both the cosmos and temporal progression. Time dilation — the relativistic effect that time moves differently for faster-moving objects — is an operative hard line of Exodus’ fictional framework. Here are the basics: Humanity leaves a desiccated Earth in the 23rd century for a distant corner of the Milky Way. Due to time dilation, some human voyagers arrive centuries before others. Those pioneers extensively engineered their biology and adopted the “Celestial” title.

“There’s different levels of evolution. The people who arrived at the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see unaltered humans as essentially primitive, beneath them, not really worthy for the dominant positions of society,” stated the game's story head.

Exodus is set about 40,000 years in the future. Consider that timeframe — that's effectively all of our documented past multiplied ten times over. Now imagine what humans would evolve into if they spent ten entire human histories advancing the limits of biotech. You would never identify the result as human. You might very well believe you're looking at an alien. The most vicious lineage of Celestial, known as the Mara-Yama, can assume diverse forms. Some possess sharp teeth and appendages and stand nine feet tall. Others are protected in exoskeletons. According to expanded universe lore, when Mara-Yama travel between stars, their physical forms can degenerate into little more than a collection of organs attached to a head.


A Universe of Ideas

Among the pyrotechnics, energy weapons, and battle bears, you might have noticed snippets of otherworldly technology in the trailer. The protagonist, Jun Aslan, uses a chrome machine that produces a purple glow. A spaceship accelerates into a portal and is gone at relativistic velocity. This all seems past human achievement, the kind of tech ascribed to a highly advanced civilization. Yet, these are further examples of concepts that look alien but are firmly grounded in humanity's own evolution.

Beyond the core development team, the Exodus universe is being expanded by what the narrative lead called a duo of “sci-fi giants.” One bestselling author has already published a lengthy novel set in the universe, with another planned, while another award-winning writer has penned a series of short stories. Bringing such legendary science-fiction talent into the project years before the game's release has permitted the studio to develop a layered fictional universe as a backdrop for the game.

“It was really a joint venture. We had set some basics, and working with him, he would have ideas... and we would work to see how they all integrated... With someone so talented, you don't want to constrain him. You want to give him latitude,” the narrative director said of the collaboration.

One interesting scene shows Jun seemingly shape the ground beneath him, fashioning stone into a temporary bridge. This material, called livestone, is controlled by neural commands from Celestials or augmented enforcers — descendants of later human arrivals who were granted certain technologies by the Celestials. Since Jun shows this ability, questions are raised about his nature.

“Jun's not specifically a Uranic human... Jun is sort of a unique version, for want of a better term,” clarified the writer, stating that the ability to interact with Celestial technology is a “key part of the game.”

The vast scale of the Exodus setting — both in the galaxy and the timeline — means there is plenty of room for various stories to coexist, using the same core lore without creating interference.


Tales of Time and Loss

Although Exodus has been publicly known for a couple of years and is still distant, several stories have already begun to be told within its universe. The first major novel delves into the connection between a Uranic human and a woman whose ship arrived tens of thousands later than planned, making Celestials completely alien to her experience. An episode of a television series tells a poignant story about a father searching for his daughter across star systems, with time dilation imparting life-altering effects on their family; by the time he finds her, she has lived many years.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world largely abdicated by Celestials that has become a refuge. A corrupting influence known as “the Rot” has begun eating away at everything, including vital life support systems, and Jun must harness his Celestial-like powers to {find a solution|stop

Carrie Hunter
Carrie Hunter

Eleanor Vance is a tech enthusiast and writer specializing in Windows OS and software, sharing practical advice for everyday users.